000070189 001__ 70189
000070189 005__ 20210121114507.0
000070189 0247_ $$2doi$$a10.1145/2816795.2818126
000070189 0248_ $$2sideral$$a105197
000070189 037__ $$aART-2015-105197
000070189 041__ $$aeng
000070189 100__ $$aZell, Eduard
000070189 245__ $$aTo stylize or not to stylize?: the effect of shape and material stylization on the perception of computer-generated faces
000070189 260__ $$c2015
000070189 5060_ $$aAccess copy available to the general public$$fUnrestricted
000070189 5203_ $$aVirtual characters contribute strongly to the entire visuals of 3D animated films. However, designing believable characters remains a challenging task. Artists rely on stylization to increase appeal or expressivity, exaggerating or softening specific features. In this paper we analyze two of the most influential factors that define how a character looks: shape and material. With the help of artists, we design a set of carefully crafted stimuli consisting of different stylization levels for both parameters, and analyze how different combinations affect the perceived realism, appeal, eeriness, and familiarity of the characters. Moreover, we additionally investigate how this affects the perceived intensity of different facial expressions (sadness, anger, happiness, and surprise). Our experiments reveal that shape is the dominant factor when rating realism and expression intensity, while material is the key component for appeal. Furthermore our results show that realism alone is a bad predictor for appeal, eeriness, or attractiveness.
000070189 540__ $$9info:eu-repo/semantics/openAccess$$aAll rights reserved$$uhttp://www.europeana.eu/rights/rr-f/
000070189 590__ $$a4.218$$b2015
000070189 591__ $$aCOMPUTER SCIENCE, SOFTWARE ENGINEERING$$b1 / 106 = 0.009$$c2015$$dQ1$$eT1
000070189 592__ $$a2.382$$b2015
000070189 593__ $$aComputer Graphics and Computer-Aided Design$$c2015$$dQ1
000070189 655_4 $$ainfo:eu-repo/semantics/article$$vinfo:eu-repo/semantics/publishedVersion
000070189 700__ $$0(orcid)0000-0003-3532-6855$$aAliaga, Carlos$$uUniversidad de Zaragoza
000070189 700__ $$0(orcid)0000-0001-9000-0466$$aJarabo, Adrian$$uUniversidad de Zaragoza
000070189 700__ $$aZibrek, Katja
000070189 700__ $$0(orcid)0000-0002-7503-7022$$aGutierrez, Diego$$uUniversidad de Zaragoza
000070189 700__ $$aMcDonnell, Rachel
000070189 700__ $$aBotsch, Mario
000070189 7102_ $$15007$$2570$$aUniversidad de Zaragoza$$bDpto. Informát.Ingenie.Sistms.$$cÁrea Lenguajes y Sistemas Inf.
000070189 773__ $$g34, 6 (2015), 184$$pACM trans. graph.$$tACM TRANSACTIONS ON GRAPHICS$$x0730-0301
000070189 8564_ $$s1446453$$uhttps://zaguan.unizar.es/record/70189/files/texto_completo.pdf$$yVersión publicada
000070189 8564_ $$s8427$$uhttps://zaguan.unizar.es/record/70189/files/texto_completo.jpg?subformat=icon$$xicon$$yVersión publicada
000070189 909CO $$ooai:zaguan.unizar.es:70189$$particulos$$pdriver
000070189 951__ $$a2021-01-21-10:55:03
000070189 980__ $$aARTICLE