Fast back-projection for non-line of sight reconstruction
Financiación H2020 / H2020 Funds
Resumen: Recent works have demonstrated non-line of sight (NLOS) reconstruction by using the time-resolved signal from multiply scattered light. These works combine ultrafast imaging systems with computation, which back-projects the recorded space-time signal to build a probabilistic map of the hidden geometry. Unfortunately, this computation is slow, becoming a bottleneck as the imaging technology improves. In this work, we propose a new back-projection technique for NLOS reconstruction, which is up to a thousand times faster than previous work, with almost no quality loss. We base on the observation that the hidden geometry probability map can be built as the intersection of the three-bounce space-time manifolds defined by the light illuminating the hidden geometry and the visible point receiving the scattered light from such hidden geometry. This allows us to pose the reconstruction of the hidden geometry as the voxelization of these space-time manifolds, which has lower theoretic complexity and is easily implementable in the GPU. We demonstrate the efficiency and quality of our technique compared against previous methods in both captured and synthetic data. © 2017 Optical Society of America.
Idioma: Inglés
DOI: 10.1364/OE.25.011574
Año: 2017
Publicado en: Optics Express 25, 10 (2017), 11574-11583
ISSN: 1094-4087

Factor impacto JCR: 3.356 (2017)
Categ. JCR: OPTICS rank: 19 / 94 = 0.202 (2017) - Q1 - T1
Factor impacto SCIMAGO: 1.519 - Atomic and Molecular Physics, and Optics (Q1)

Financiación: info:eu-repo/grantAgreement/EC/H2020/682080/EU/Intuitive editing of visual appearance from real-world datasets/CHAMELEON
Financiación: info:eu-repo/grantAgreement/ES/MINECO/TIN2014-61696-EXP
Financiación: info:eu-repo/grantAgreement/ES/MINECO/TIN2016-78753-P
Tipo y forma: Artículo (Versión definitiva)
Área (Departamento): Área Lenguajes y Sistemas Inf. (Dpto. Informát.Ingenie.Sistms.)

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